Throughout this project I kept having the idea that I was going to create something big and aim for a project that would give a strong start to the year however I didn’t realize that I was highly limited on time and due to me thinking big I wasn’t able to manage my time well..Continue reading “Evaluation”
Author Archives: jazzymoo
Flow concept (Idea brainstorm)
Flow Unity project: First Ideas:(Basic idea/Last idea) Beach scene with moving clouds that use a personal scripted shader to make each cloud have a swirling effect to it as well as the sea uses a basic cube that has a water effect on it which would be a personal scripted shader, same as the clouds.Continue reading “Flow concept (Idea brainstorm)”
3D Assets
Broken pipes: The broken pipes are going to be made up from a cylinder first and then by selecting some of the faces and extruding out. The rest of the faces are to be extruded down, this would help start the effect that the pipe has been broken off from the other side of it.Continue reading “3D Assets”
Unity progress(Done from home)
Creating the basis of the environment. The first basis of the environment is first giving Unity the right skybox so when rendered and put into playmode, the scene has a right skybox/HDR for the sky. It wouldn’t be good enough with the basic skybox Unity provides. Implimenting the clouds. Implimenting the clouds into the sceneContinue reading “Unity progress(Done from home)”